i updated from 4.7.6 to 4.8.0 and now my procedural mesh generation doesn’t work anymore
at first i had to delete the library ( https://wiki.unrealengine.com/Procedural_Mesh_Generation ) that i worked with, because it’s now provided as plugins. so i included the plugin “ProceduralMeshComponent”.
so far, so nice, BUT: the method “SetProceduralMeshTriangles” doesn’t exist anymore and i can’t find a workaround :-/ maybe i have to work with the new method “CreateMeshSection”, but google results for that are only one…
anybody any experience with the new plugin? maybe an example or tutorial?