Include the source code of a library inside my game project

Hi!

I have developed a C++ library with Visual Studio 2022 and I want to include the source inside inside a game project.

How can I include it? As a plugin? As a module?

This C++ library is a standalone project. It has a set of mathematical functions that are independent of the game I am developing. I have done this in case I need to use them in another game or application one day. But now I’ve realised that it would be more useful to include the code in the game project, because it can use the types defined in Unreal as FVector, making it easier to integrate into my game.

Thanks!