#include "MediaPlayer.h" cannot open file

Hello.I’m trying using Media Player and first of all I visited documentatiom UE4( UMediaPlayer | Unreal Engine Documentation ).But include,which is there,not working.Why could this happen?

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I think you need to add the MediaAssets module to your build.cs file as a dependency

PublicDependencyModuleNames.AddRange(new string[] { "MediaAssets"...
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