I am busy learning UE4. I have never used Unreal engine.
I want to know what you think is the best order or sequence to learn making games.
Currently my sequence is this to study
- Create custom meshes (LOD’s,Collisions,Textures)
- Creating levels ( working with burshes)
- Custom character creation
- Publishing the game
Your input would be much appreciated.
I tried using the youtube channel but its all very disorganized. I found the intro to UI but after that everything is just scrambled and really hard to make out different subjects.