In UE5.5 GConfig is unable to save the ini file.

code:

GConfig->SetString(
		TEXT("DeepseekAISettings"),
		TEXT("SystemPrompt"),
		*CurrentSystemPrompt,
		ConfigFilePath
	);

	GConfig->Flush(false, ConfigFilePath);

This code worked in 4.27, but after migrating to 5.5, it can’t save the ini file :frowning:

Greetings @Anonymous_2a43abafef3525de790aa6f337f35097

Welcome to the Unreal Community Forum! I believe later UE versions made some changes to how INI files are saved. I’d try using GConfig->SetText instead. Let me know if that works.

this one will be help you: