In UE 5.7, why is the viewport window pinned to the left? It's awful !! Also let us close the new "home" tab!

Why in UE 5.7 the viewport window is pinned to the left of the window-bar, next to this new weird “home” window?

UE57_map_window_pinned

Please unpin this, it’s a really awful decision to force pin the window to the left, as it makes it really annoying to quickly switch between the viewport / map window and opened assets, especially when you have have multiple tabs open.

This is made worse because the option where to open new assets (Asset Editor Open Location) does not work anymore, it either only opens it in a new window or in the main window, but never in the content browser or in the last docked window.

There is no logical reason to pin this to the left, let us freely move this in the order, like we could do in all previous engine version.

And while we are at it, please also let us close this weird new “home” tab. It’s annoying and I never use it, if I want something from it I just open the launcher.

:face_with_steam_from_nose: