hey thanks for the help.
There is no multiplayer involved with this project. As far as I am aware, I haven’t touched any advanced settings in project settings - nothing beyond the default maps, game mode, and game instance have been changed.
There was no global default server game mode set. I set that but no change.
It’s weird, but as long as I can package the game, I’m not too concerned about it. I just wanted to use standalone to get a better gauge on build performance but doing the actual build only took a few minutes so I don’t think it’s worth fighting this battle to figure out some bug that’s not breaking anything important.
edit: one brainstorm thought is that I am using common UI plugin which does change how input is handled. So that could be a possible thing to investigate. I won’t pursue it for now but since this is such an odd thing and this is first project I am using common UI in, it might be worth considering if i was gonna go on bug hunt.