In landscape painting mode, the target circle doesn't always line up with the crosshair. Sometimes they're offset by as much as a half-screen. Why is that happening and how can I fix it?

The question says it all. It’s really frustrating when the crosshair and target circle don’t line up. If concentrate on the crosshair while I’m painting grass or soil, nothing appears…but it actually did paint…just not where I expected it to. Painting always occurs under the target circle. I have no idea why this occurs (except perhaps a shortcoming in the UE4 painting algorithm). But, if anyone has encountered this problem and knows how to get the crosshair to ALWAYS stay in the center of the target circle, please let me know.

at least to my understanding. UE4 scales the Rendering to the Render windows, perhaps Your screen is too small Try full screen “F11”? also Check for duplicate Landscapes. There are also two Slider values for one for Fallout and one for True, make sure those are pretty tight. another possibility is the Paint tool paints by Vertex in the Editor if your Landscape Geometry is too large
Painting it would be an Eyesore causing the painting to be off.