Hey, I wasn’t sure if this was the right place to ask this. I tried using the answer hub and didn’t quite find what I was looking for.
My background is 3D artist with both props and environments. I have zero experience with both programming and UDK but I am willing to learn what I have to in C++.
I’ve got access to “C++ Primer 5th Edition” and “Jumping Into C++” should I need to.
I’m not going to ask for specific things to learn, but maybe sweeping generalizations.
My first goals with UDK are as follows:
- be able to select a character
- order that character to move where I click or drag-drop a move command (think civilization 5) but only up to a max distance relative to the starting point
- after moving or after skipping the move, order that character to fire at/attack an enemy by clicking the enemy
- “end the turn” and thus giving the ability to repeat the above steps.
These would be my first very careful baby steps into making a turn based tactical game (think Warhammer/Warmachine).
Thank you in advance and sorry if this is not the place to ask this.