Hi! I have a pretty basic scene in which I need the player to have the habilty to take measurements, since I’m New in unreal I have no clue on how to solve this, can anybody give me a hint? Tanks in advance
You need to check what is the scale your world is and how its with the scale of the model. These settings can be found when you export the model from any DCC applications.
You’d get the start point and the end point and plug that into the Distance (Vector) node. That will give you a measurement between the two points ins pace returned in Unreal Units (cm at real world scale) as a float.