In Game Grab function with mouse.

Ok, lets just ask it as it is. I need some help to create a function in a game where you can click and grab an NPC, and thereby activate some animation blends while doing this.

I have found this tutorial - https://www.youtube.com/watch?v=Hh4om_A7ufk&t=40s - on YouTube which almost gets there, but you can only activate the function on the first person, not on NPC’s. Furthermore it is set up using the UE Third person template. I would like to import my own Rigged and animated NPC…

I am lost in creating blueprints, so I am struggling to find a way to alter the tutorials blueprint to have the functionality I am looking for.

Anybody that could point me in the right direction, will be highly appreciated.