In-game Camera Animation View is Different From Editor.

I’m making basic games to learn Unreal Engine. So i’ve made a two second camera animation setup (only rotation) to play at starting of the game, added it to the my characters blueprint but when i start the game the location of camera is changes. So camera animation is all different from what i made in editor . Help.

Hey @kurabiyecnv!

What location does your camera move to? Would you mind sharing your blueprints with us? Do you have a player start that is effecting your camera?

Any additional specifics you provide may go a long way in solving your problem!