In-Editor Tool Making

That’s kind of similar to how it’s stored at the moment - I have a struct with position, rotation, asset reference, etc in it.

What I’d like to do is have it more user friendly in the editor for adding stuff in to the list. I’d love a drag and drop or something. Each of the assets is a level though and you can’t stream (or I can’t seem to) levels during the construction script which means I can’t visually see them there anyway.