Im making a HUD with UE 4.12 and looks like when I make a HUD in the editor it looks OK, but when I’m playing it is all messed up. it is not on its right position and I already changed the HUD’s screen size to 1680x1050 (my screen size) and it still looks sooooooo different to what I make every thing is suposed to be in position like i see in the editor but in the game it all goes to a different size and position. Any way to fix this? Thanks for looking into this!
Hello DE4Dkiller616_MC,
It sounds like you are having issues with your anchors. I have provided a link below to documentation that goes over the use of anchors. I hope that this information helps.
Link: UMG Anchors in Unreal Engine UI | Unreal Engine 5.1 Documentation
Make it a great day
Thanks I changed the anchors and it worked right. Now
it fits correctly , thanks!!