
I’ve written a node like this to limit the limit.
Since then, all projects have a frame limit in the editor.
The image says 30, but it was 60 at first.
So at first, the editor couldn’t display more than 60fps, and when I changed it to 30, it was limited to 30.
Even when I set it to 120, the editor couldn’t go over 30fps, and it only applied to the packaged game. Why?
I’m frustrated that I’m seeing frame limits when working in the editor, not only on 5.3-based projects but also on all 5.4-based projects. I haven’t even touched any game user settings on 5.4!
I want to know why this is happening and if it’s not fixed by the end of the week, I want to delete the engine and Epic developer data from my computer.
