Is it possible to create documentation of my own project and hook it to unreal so its available from within editor?
I need just few things:
naming conventions for variables and functions, short description of function accessible from inside of it.
Well thinking of it mix of wiki page with urls that are stored directly in project would be best.
Maybe there is a way to create custom editor widget that could open web browser from static url?
All this has to be done in blueprints, we are creating ios game and we do not have ios desktop, so no C++ for us (until we get $$ for some apfel laptop).
Reason for thins is that googles does not support merchant account in Iceland. So i rather not mix C++ into my project.
I just found this: TUTORIAL-Blutility-Running-Blueprint-functions-inside-Editor