I have an ACharacter which attacks when pressing spacebar as such:
When pressing the space bar (i.e. Attacking) it plays an attack montage and then resumes playing idle as such:
But In between for about 1-2 frames the animation goes back to the default T-Pose:
I suspect it’s because the “Sequence Player” node Starts Playing before “On Completed” exec is reached, So how do I fix this?
Note: The “Select” node is a placeholder to simplify the question and is not the source of the problem so please do not recommend adding “Idle” to True pin as well