In Brush Editing Mode, using the Extrude command will always cause the editor to crash.

In a fresh installation of UE5.5.1 with all settings set to default, the editor crashes every time I use the extrusion command in the brush editing mode of the Geometry Polygon feature. However, this command works fine in UE5.3. I have attached a video and the error message that appears during editing. Please verify this bug.

LoginId:be4f68a144613b7bfd761f8112a5660f
EpicAccountId:0d034578f43f42e3a58b3f9256f2c5b5

Assertion failed: 0 [File:D:\build++UE5\Sync\Engine\Plugins\Editor\GeometryMode\Source\GeometryMode\Private\EditorGeometry.cpp] [Line: 400]

UnrealEditor_GeometryMode
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kernel32
ntdll

Update your video drivers and clean out your appdata cache of all your DX shaders. You could also try switching to DX11 and see if it happens using that. I am running a 3080TI and Windows10 Pro and used it for hours the other day and it worked fine.

I did read recently that Windows 11 and some recent patch was causing issues for people.

Same issue, crash on using extrude. Arch Linux, UE 5.5.1 Source, Latest Nvidia Drivers

I also have this problem. Looking for a solution now

Same issue here, I installed other version (5.4.4) and it worked.

Same issue for me on 5.5.2.

Still happening in 5.5.3, making UE basically unusable for me right now…

any updates? I have the same issue. Version 5.5.4 :woozy_face: