In Blueprints how can i check to see if objects are colliding?

How can i check to see if two objects are colliding ?

There are many ways to do that. Check “overlap” events, “hit” events, raycasts etc. Not sure how much help you need with this but let me know if this isn’t clear or you need more direction.

It would help if you could provide me with a blueprint. For example when cube one and cube two collide delete them

the blow picture is a few examples of overlap events destroying certain targets.