Hi there,
I successfully managed to retarget a few animation from Mixamo to the Unreal Engine 5 Mannequin, and then I created a BlendSpace for Directional Movement, and the default animation from the Third Person character such as Walk forwards, or Run Forwards, work without an issue, but when I tried to add the walking backward animation it looks like it’s implementing well in the BlendSpace, but when I press play the legs are barely moving, I will leave some videos here to show this, please help.
The animation itself playing fine in the sequencer - UE5: https://www.youtube.com/watch?v=iA3Q9C94CI4
Backward animation looking fine in the BlendSpace - UE5: https://www.youtube.com/watch?v=YIHevYoewqs