In 4.13 - How to disable the floor in asset viewport

I try to disable or hide the default floor because it hide my mesh. How I can do it?

Hey

If you select the floor asset in the viewport, you can click on the open eye icon in the world outliner to temporarily hide the mesh in the viewport. Pressing the (now closed) eye again will show the floor.

Cheers

To be more precise iIt’s the asset windows (when you open a mesh window by double clicking on it). Until 4,13 there is a floor in it but it unselectable.

It’s not the game viewport (which you speking from). My problm is in the asset windows (when you open a mesh window by double clicking on it). Until 4,13 there is a floor in it but it unselectable.

In the Preview Scene Settings tab, there is a checkbox to enable/disable “Show Floor”. Unchecking this box will remove the default floor and should give the result you’re looking for.

This only hides the visibility but doesn’t disable the collider on the preview floor. Still looking into ways to turn it off there.