What a HUGE! improvement
://i1234.photobucket/albums/ff408/BrUnOXaVIeR/Minions_zpsrfqkctff.gif
That and the Landscape Grass Type Material Node, Procedural Foliage Spawner Volume, Hierarchical LOD System and much, much more coming in Unreal Engine 4.8x, is shaping up to be one wicked release