Hi,
I found it’s impossible, at least in my case, to test any VR content on 5.0.2 with Vive Pro 2. As soon as I launch VR preview or standalone, both the editor and the game window grinds to a halt. Frame times jump between 600-700ms. After a few seconds, whole VR preview simply freezes. What’s worse, after closing the window (so no VR running), the editor is still unresponsive - every click takes a few seconds to register; every UI update also takes seconds. I have no idea how to produce VR content this way.