Impossible to package project: can't find file

Hi,

Im lost. I tried deleting binaries, intermediaire, saved but each time I try to package my projet I have this reference to /Game/PuzzleBP/PuzzleOverview’ !!!
I don’t have any puzzleBP. I probally tried long times ago the C++ templates but it’s no long existing …
I m deseparate

MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.05.30-11.12.16:097][ 0]LogTargetPlatformManager:Display: Building Assets For Android
MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.05.30-11.12.16:560][ 0]LogLinker:Warning: Can’t find file ‘/Game/PuzzleBP/PuzzleOverview’
MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.05.30-11.12.16:561][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/PuzzleBP/PuzzleOverview’: Can’t find file ‘/Game/PuzzleBP/PuzzleOverview’
MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.05.30-11.12.16:561][ 0]LogLinker:Warning: Can’t find file ‘/Game/PuzzleBP/PuzzleOverview’
MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.05.30-11.12.16:561][ 0]LogUObjectGlobals:Warning: Failed to load ‘/Game/PuzzleBP/PuzzleOverview’: Can’t find file ‘/Game/PuzzleBP/PuzzleOverview’
MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.05.30-11.12.16:561][ 0]LogUObjectGlobals:Warning: Failed to find object ‘Class /Game/PuzzleBP/PuzzleOverview.PuzzleOverview_C’
MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.05.30-11.12.16:840][ 0]LogWindows:Error: Windows GetLastError: L’opération a réussi. (0)
MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.05.30-11.12.17:059][ 0]LogOutputDevice:Error:
MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: begin: stack for UAT
MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: [2016.05.30-11.12.17:059][ 0]LogWindows:Error: === Critical error: ===
MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd:
MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: Fatal error: [File:D:\BuildFarm\buildmachine_++UE4+Release-4.11\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp] [Line: 83]
MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: SECURE CRT: Invalid parameter detected.
MainFrameActions: Packaging (Android (All)): UE4Editor-Cmd: Expression: Unknown Function: Unknown. File: Unknown Line: 0

MainFrameActions: Packaging (Android (All)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
MainFrameActions: Packaging (Android (All)): Domain_ProcessExit
MainFrameActions: Packaging (Android (All)): copying UAT log files…
MainFrameActions: Packaging (Android (All)): BUILD FAILED

MODO plugins !!! 2 days lost due to this plugins…

Hi, I have the same problem but didn’t install any plugin. What did you do?

I’m having the same problem. I have no MODO plugins so the accepted answer doesn’t help.

Edit: I ended up having to start with a blank project and migrate all my assets. It still gave me an error related to the vehicle example even though I used the puzzle example originally and am now using a blank project. It’s a little bizarre to be honest. That error went away at some point though. Again, I’ve no idea why.