Mhm… Thanks for suggestion. Although I’m aware of some workarounds, some extra work.
But no workaround provides a way to prevent creating widget on actor instances. Currently every instance of every with widget component spawns widget. Even if this instance will never make of this widget!
Control over autoactivating component would be still useful
It’s not possible to deactivate UWidgetComponent by default, flag “Auto Activate” is missing on component. Using “Set Active” function on this component doesn’t do anything. So the widget component can be always active, there’s no other states.
Tested in blueprints.
Fix it, pretty please
Not true for me, after making the visibility false, the widget component is still listed as enabled in the dumpticks list