For some reason I cannot seem to build a Shipping-Build version of our game for 64-Bit Windows. The options is greyed out and I am only able to build 32-bit shipping builds.
I can build Development and Debug builds just fine in 64-bit.
I’ve tried this in both the GitHub 4.6.1 version of the Engine, and the Launcher 4.6.1 version of the engine to no avail.
A 64-bit version of the build is extremely important to us, as we have to be able to take advantage of the 64-bit system for our game.
Thanks, I’m assuming that only the GitHub version allows 64-bit shipping builds, why that functionality would be removed from the launcher-version of the engine I have no idea.
I downloaded 4.6.1 on GitHub and has no options either. Not going to bother trying to rollback for now this close to 4.7, I’ll hope it’s fixed by then.
no i don’t have any idea what you mean for ? I have 32bit and 64bit windows and both of them work fine. It’s ok with me not a bug anyway. if your windows are in 32bit. 64bit will be disable. If windows run in 64bit 32bit will be disable. Otherwise just re-download the software… uninstall unreal also and install back again and see if it works. if not, reinstall your window.