Hello!
I’m a bit of a newbie and there are still things I don’t understand, I was following a tutorial (specifically “articy:draft Importer for Unreal - Tutorial Lesson 2” but that’s not important in this question) and I realized that I didn’t get that the symbol that appears in the variable type was not the one it should be. I can’t connect the nodes as they do in the tutorial and I’m sure it’s because of this problem, what can I do? I have tried to set the variable correctly, but it seems impossible to assign the variable with the corresponding symbol, although when selecting the class in the “Create widget” the symbol appears.
I hope my problem is understood and thank you very much in advance.
Make the variable by dragging from the node pin and choosing ‘promote to variable’. Then you always get the right type.
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You are absolutely right. Thank you very much for your great help once again!
Anyway it seems that the little drawing was not really relevant because nothing seems to have changed. Apparently my original mistake was to choose wrong; I probably selected the bad “SetText” node inside the list (must be inside the “widget” cateory - Unreal Widget…).
Best regards and thanks for your great support to the community @ClockworkOcean !!!
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The only time you need to make vars by hand, is when you want the variable to be of ‘parent’ type. This allows you to accommodate all the possible child types in one variable.
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