Importing .UMAP and Assets into UE4

Hello, I am fairly new to this software, I was working on a computer and I had created my level and placed all the assets, I could no longer work on that computer so I copied the .umap and all the assets and put them on my hard drive. When I open the .umap there all the outlines of where the assets are is there, however the assets are not there, I thought this might happen, I have the assets on the computer I am now using, is there any way to make the software detect the assets on my pc or allow me to browse and select them so the assets are actually in the game again and not just the outlines?

When you copy stuff you always have to make sure that everything is still in the right place -> so you should keep the folder structure to avoid that + make sure that it’s in the content folder :slight_smile: