Importing UE5 Manequin to Blank Project

You just don’t understand the hierarchy, it does need all that stuff. They all depend on each other. Believe me, just do it! :slight_smile:

alright, i will

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You can see how they are all connected in the reference viewer

If you go down just 2 levels, it looks like this

Manny is connected to Quinn.


Imported correctly at least for what I can see.
and I found why it needs the quinn mesh, because of the skeleton.

Can I replace it with the Manny Mesh or am I going to break something?

Give it a go…

Everything Looks fine, but I need to do this with all the files, maybe it was easier for me to import directly Quinn.

Edit: Looks like I deleted all the quinn files and replaced it’s references with manny, and doesn’t look like I broke something, luckly.
image
So I guess thanks very much for the help!

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