Does anyone know if its possible to import TILED landscapes when using non weight blended layers???
I had this problem in the past and I could never find a solution. When you import tiled landscapes, the LayerInfo’s it created are ALWAYS weight blended, and as far as I can see, there is no option to choose non weight blended when importing.
I know I can import a tiled landscape, close the editor, then copy the non weight blended layer info’s over the weight blended ones, but this doesn’t work.
This is what I get when I try to import this way.
I don’t know if it has anything to do with it. But when im trying to import my landscape, the layers aren’t in the correct order.
I’m only using non weight blended layers so I can remove foliage with its own layer.
My material is setup so that the base layer is a combination of grass and cliffs, blended together based on slope
Subsequent layers are blended in like this…
And then the top most layer which is snow. Is blended in like this…
The idea is, this gives me control over the procedural foliage. Pretty much the only reason im using non weight blended layers. But I just cannot get it to work with Tiled Landscapes.
Anyone else experienced this or know a way around it?
Thanks a lot in advance!