Currently I have many small tiles that need to be loaded as a seamless large mesh. The data is currently Collada and needs to be converted to FBX. The biggest issue so far has been the real world coordinates. I don’t know if that geo-location data is needed to for the tiles to link together. There is the World Composition that enable level streaming but that seems to be for performance issues. Any tips or ideas are of great help, thank you.
Also, there is apparently there is a custom landscape importer plug-in option. If that is the best route could someone point me in the direction of a suitable one?