I have two projects built on the same version of the engine. I don’t need to recompile either project to open them in the engine. However, making a pak file of one is not recognized in the other project. I can’t see the pak files in the import option for pak files, and dropping the pack file in the content browser just gives:
error: failed to import unknown extension type pak
How do I import these?
You can extract the contents of a pak file by using this command in your UE root directory:
Engine/Binaries/Linux/UnrealPak -Extract <PakFile> <OutputPath>
The pak file will be extracted and the included .uasset files will be exposed.
Note: If you just need to transfer assets between two projects, you can right-click your assets in the Content Browser and hit Migrate.
Hope this helps
How am I supposed to import a plugin and have it set itself up? Doesn’t unreal have a system for importing asset packs, like Unity? Merging directly breaks stuff on occasion.