Good evening, first off I am very very very new to unreal, so please bear with me if I don’t understand the dumbest things. I created a model in Blender and used a particle system to create hair. When I import this model into Unreal, the hair does not appear. There is, however, a material for the particles, so it seems to me like Unreal at least acknowledges that these particles exist. My question is how do I get them to appear onto my model? Thank you very much for your time.
You’ll have to convert them to geometry, or recreate them in some other way inside Unreal.
Oh ok gotcha. Thanks a ton!