Thanks for the tip on Lossless images. I’ll be sure to use one of the lossless file formats.
I tried to open a UAsset with a photo program and it was not recognized.
So UAsset is an image that has been covered to a UE file format?
Does it have any advantage over using a photo image?
What are, or were those before they got turned into UAssets?
The thing is the Unreal Engine version of bridge until I go look at it again, only imports UAsset, yes?
I did not see a setting to change a UAsset into a PNG or a JPG.
I find it interesting and surprising that stand along Bridge offers JPGs as a file format, and EXR which I’m not familiar with. It did not offer UAsset, only JPG and EXR.
Does EXR work in Unreal Engine? I did not see it listed as a format in this article:
If it does not,then it mean that Bridge basically forces you to use JPGs a lossy format. Is there any advantage of converting a JPG into a PNG, or does the process remove the advantage of lossless?
Just how important is lossless?