Does anyone know how to make FBX exporting and importing work without messing the orientation? I’ve tried every combination. Yes, I’m overwriting original one so it does have rcinfo.
Obj works fine, but Zbrush is messing the orientation of fbx somehow.
I can go with obj, I was just curious to use fbx all the way.
The reason of using fbx is cameras I export to Blender along with it to fix textures
So my workflow is as follow:
Scan in RC
Export to Zbrush to fix mesh, edges, creating UVs
Import to RC to retexture
Export FBX with cameras to Blender
Reprojecting/cloning missing textures on top branches in Blender
I asked my colleague about this and he had the same problem with FBX format. It seems, that there is a bug, as FBX is Autodesk proprietary format and there could be some combability problems. For now we recommend to use OBJ format.