Hi there, I can’t seem to use python to import cameras to the new CameraAnimationSequence templates.
I can import fine with regular level sequences using:
unreal.SequencerTools.import_fbx(world, sequence, bindings, import_options, input_file)
However this doesn’t work with the new CameraAnimationSequences, even though the way of importing manually through the UI is the same. I’m guessing as this this import is expecting a normal sequencer type.
Is there a method of importing FBX cameras to CameraAnimationSequences like there is with regular sequences? There isn’t much information about them and CameraAnims are being depreciated so any help would be appreciated.