is there a way to prompt the user to auto rename assets on import instead of just over writing content
Importing-Content
is there a way to prompt the user to auto rename assets on import instead of just over writing content
Importing-Content
I think the mannequins and bp_character get’s overwrittten and breaks everything in the project sadly. 3ds max does this aoutomatically with file name conflicts, but I think with unreal it’s more complex cause the engine would have to update the dependencies.