I have a complete animation created in blender and I wanted to use unreal for backgrounds and effects. My blender animation has alot of custom shape keys that make up the face rig and corrections to the body deformations so I cant import the project the same way you do for a game character. I export the animation with alembic and it imports great but the body hair is no where to be seen. Eyebrows. Eye lashes, Peach fuzz. Head hair. All the was made with blender particles and doesnt appear in unreal. Im out of options and I dont know what to do.