I want to import baked animations which I´ve created in another 3D application e.g. 3DS Max or Cinema 4D into UE. I know that there are 2 file formats, FBX and OBJ.
I figured out that FBX can just be imported as an animation if I use joints/skeletons in my animation. This is not what I need. I want to import animations which are baked and consist out of PLA keys. If I try to import a OBJ sequence it also doesn´t work.
Am I right?
Is there a easy way to import these animations into the Unreal Engine?
Thanks a lot for your help!