I’m making a first person game where you need to run and hide. I have recently finished the animations I made for the character to hide inside a locker. I’m having a few problems though:
(Models and animations made in blender)
- The arms of the character have a root motion for the player to move from point A to point B (inside the locker), but when activating root motion in UE4, only the rotation works.
- The camera has different animations, just like the arms and the locker (animation for opening, idle and closing) but importing the camera in the Sequencer doesn’t let me choose which animation to play.
- I don’t know how to add Sequencer animations to the first person camera.
I would love if anybody could help me in any possible way. Please answer even if you can help me with only one problem! Thanks a lot.
(I’ll be posting an example of the animations soon in order to make you understand better)