Hey There ,
I Got A Question , I Want To Import A Animated Tree As A FBX I Made In Blender And Every Time It Keeps Glitching To The Ground , Once It Flew Throu The Hole Level Glitching , I Think It Is Not Rightly Centered , But I Cant Find The Right Setting ! The Tree Without The Animation Works Perfectly , But With The Armature Animation It Keeps Buggin.
Is It A Thing I Need To Change In Blender Or Is There Any Options In Unreal Engine ?
I Tried Also Changing The Metric System Etc But Nothing Seems To Be Working . Hmmm
Any Help ?