Yeah, i will use that as a temporary solution to be able to work on my animation, i cant afford to loose a day or two fiddling with a custom import code that i dont understand, i need to work on my animations.
Anyway that new import system also caused issues with the import normals on mesh, removing options to have flat shading when importing characters.
If i have to revert back to Interchange in the future, ill pay someone to make me a proper import pipeline that work as intended i really dont feel like playing around with name strings and for each loops until i figure how to import properly.
In my case Blender is not a problem, the actions all have their proper names, it was just that “anim” issue.
Anyway, thanks for your help !