Hello everyone,
I’m a new user of Unreal and I’m trying to import animation from Blender.
It’s an industrial model with a static part and a “roller” part, which is a collection of cylinders rotating/spinning on themselves. I created the animation in Blender scripting Python commands, iterating on the collection and animating every single cylinder with the same rotation.
I already installed the add-on “Blender to Unreal” and it worked perfectly in order to import static mesh.
I don’t know how to import the “roller” animation into Unreal and play it, because it’s not a character so I cannot apply the “rig” or a skeleton.
How can I import that “simple” animation?