I’m sorry if Unreal forums are not the appropriate place to ask for this, but I tried on both subreddits for Blender and UE and got no response. I am stuck on this problem and have no idea what to do.
I have a blender animation, I’m trying to import it to Unreal Engine. The imported animation has the proper length of Blender’s animation, but lacks any keyframes and thus doesn’t move.
The animation works perfectly fine in Blender.
The (untextured) box should have an open top