Hello There!
I’ve got the same problem, I just can’t import anim file “Failed to import xxx.fbx, failed to create asset…”
I don’t understand what i’m doing wrong… I proccess the way as usual with other animated objects or characters…
Is there some things to avoid when create and export a skeletal mesh?
It’s very strange because, I can’t import anim .fbx file on an existing skeletal mesh, But, I can import the animation with the original skeletal mesh for the first time I import it.
WHY???