I’m currently creating a simple 2D game using UE4 and I haven’t worked too much with the 2D module yet which leads me to some problems - I have 24 .png files I’d like to import as frames for the character idle animation. What’s the fastest way of doing this? From what I found in the docs, only spritesheets are supported - but is this really the case? From what I saw, they later have to be sliced up by the engine anyway so maybe there is some way to import the frames directly rather than now having to manually glue each sequence of frames I have for each character to spritesheets?
OK, found it - so if anyone is looking for the same thing, just drag and drop all your .pngs, select them all, right click, sprite → create sprite and then you can use the sprites for a flipbook like the sprites you extract from a spritesheet