Importing a rigged vehicle with duplicated(linked) wheel meshes

I made a 4W vehicle in Blender. The wheels share the same wheel mesh, they were added as ‘Linked Duplicate(Alt-D)’ in Blender. Everything is imported correctly to UE, excepting the 3 wheels which are linked duplicates, they are all gone.

Is it possible to fix it in UE? Because in Blender, in Pose Mode, bones change the wheel rotation/position correctly.