I’ve read through some of the forums and found that there are developers with the some issue as me.
Some imported landscapes are just way to high or low the grid. Changing the scale percentage during imported maybe a fix for some, but scale and position are of course completely different. And changing the heightmap value can also cause more issues than simply adding a z offset.
Shouldn’t it be already on your feature list, I’d love if you would add a Z position offset similar to already existing X and Y offset. This would definitely add more felxible to tiled landscapes, just like as it is for regular untiled landscapes.
This would allow for much more easier pipeline when adding assets from other middleware.