Imported audio pops when it becomes too loud or when it has a beat… I’m working on a very complex rhythm based game and the music popping made me hit a roadblock and I cant continue working on it till I can fix the audio. If anyone has had a similar situation and fixed it, please tell me how and in great detail because I’m not experienced with the audio section of UE.
BTW - Here is a preview of my game. its a mixture of JSAB and Geometry Dash