Imported meshes scaled to 50%?

Anyone else run into this: I create a simple plane 200cmX200cm ( I did this both in Maya and in 3ds) and import in ue and check the measurements they show that its 1m? In perspective it seems ok but when I measure it it still tells me 100…Since both maya and 3ds measure it correctly and when I export in FBX I disengage automatic in units and select cms to make sure it is correctly exported.